The follow-up master programme builds on the craft skills acquired during the three-year bachelor study. The essence of the programme is the dramaturgical level of a work of art and the critical (self)reflection of the creative process. Students search for further and new possibilities for self-expression and experiment while still being able to present a work with a clearly legible theme. Apart from animation, they will work illustrations, comics, music videos and, last but not least, enter the context of new technologies (e. g. mobile/PC games). Graduates will find employment in specialized studios (animation, postproduction, games…).
What courses can you look forward to?
- Animation studio
- Theory of Visual Culture
- Analysis of Contemporary Film Trends
- Contemporary Film
- Expert Workshops
- Contemporary Animated Film
- Character Drawing
- Contemporary Trends in Visual Art
What will you become and where will you find jobs after graduation?
- Animation and post-production studios
- Otiginal filmmaking
- Advertising and graphic work
- Television studios
- PC games development